On Mirandus by Gala Games, I had the privilege of working as an Art Director for almost two years, from 2024 to 2026. My main role was to lead the art team, give feedback, and refine the visual style of the project. In addition, every month I was in charge of creating images for updates and events, using screenshots and renders made by my team, which I recomposed and reworked to create a new composition and achieve the final illustration or key image, as well as illustrations created from scratch by me, always aiming for a strong visual identity and high quality.
All of this material was shared directly with the community through social media and the project’s Discord forum.